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2021-10-31 21:20:46 +02:00

149 lines
4.3 KiB
C++

/*
* This is a sample plugin module. It demonstrates how to create your
* own window and populate it with Qt widgets.
*
* Note: we discourage using this plugin and using Qt widgets from C++.
* Such plugins will depends on the exact version of the Qt libraries
* and C++ compiler used to build them. Hex-Rays may change
* both Qt libraries and C++ compiler at any time used to build IDA,
* without an advance warning. Second, IDA uses a custom build of
* the Qt libraries, with a namespace.
* Please consider using PyQt to create Qt widgets, it is more robust
* and does not suffer from these problems.
*/
#include <QtWidgets>
#include <ida.hpp>
#include <idp.hpp>
#include <loader.hpp>
#include <kernwin.hpp>
#include "myactions.h"
//--------------------------------------------------------------------------
//lint -e1762
void MyActions::clicked()
{
info("Button is clicked");
}
//--------------------------------------------------------------------------
struct plugin_ctx_t : public plugmod_t, public event_listener_t
{
TWidget *widget = nullptr;
plugin_ctx_t()
{
hook_event_listener(HT_UI, this);
}
~plugin_ctx_t()
{
// listeners are uninstalled automatically
// when the owner module is unloaded
widget = nullptr; // make lint happy
}
virtual bool idaapi run(size_t) override;
virtual ssize_t idaapi on_event(ssize_t code, va_list va) override;
};
//--------------------------------------------------------------------------
ssize_t idaapi plugin_ctx_t::on_event(ssize_t code, va_list va)
{
if ( code == ui_widget_visible )
{
TWidget *l_widget = va_arg(va, TWidget *);
if ( l_widget == widget )
{
QWidget *w = (QWidget *) widget;
MyActions *actions = new MyActions(w);
// create a widget
QPushButton *b = new QPushButton("Click here", w);
// connect the button to a slot
QObject::connect(b, SIGNAL(clicked()), actions, SLOT(clicked())); //lint !e2666 expression with side effects
// position and display it
b->move(50, 50);
b->show();
msg("Qt widget is displayed\n");
//lint -esym(429, actions, b) not freed
}
}
else if ( code == ui_widget_invisible )
{
TWidget *l_widget = va_arg(va, TWidget *);
if ( l_widget == widget )
{
// user defined widget is closed, destroy its controls
// (to be implemented)
msg("Qt widget is closed\n");
widget = nullptr;
}
}
return 0;
}
//--------------------------------------------------------------------------
bool idaapi plugin_ctx_t::run(size_t)
{
TWidget *g_widget = find_widget("Sample Qt subwindow");
if ( g_widget == nullptr )
{
widget = create_empty_widget("Sample Qt subwindow");
display_widget(widget, WOPN_DP_TAB|WOPN_RESTORE);
}
else
{
close_widget(g_widget, WCLS_SAVE);
widget = nullptr; // make lint happy
}
return true;
}
//--------------------------------------------------------------------------
static plugmod_t *idaapi init()
{
if ( !is_idaq() )
return nullptr;
return new plugin_ctx_t;
}
//--------------------------------------------------------------------------
static const char comment[] = "This is a sample Qt plugin.";
static const char help[] =
"A sample plugin module\n"
"\n"
"This module shows you how to create a Qt window.";
//--------------------------------------------------------------------------
// This is the preferred name of the plugin module in the menu system
// The preferred name may be overridden in plugins.cfg file
static const char wanted_name[] = "Create Qt subwindow";
// This is the preferred hotkey for the plugin module
// The preferred hotkey may be overridden in plugins.cfg file
static const char wanted_hotkey[] = "";
//--------------------------------------------------------------------------
//
// PLUGIN DESCRIPTION BLOCK
//
//--------------------------------------------------------------------------
plugin_t PLUGIN =
{
IDP_INTERFACE_VERSION,
PLUGIN_MULTI, // The plugin can work with multiple idbs in parallel
init, // initialize
nullptr,
nullptr,
comment, // long comment about the plugin
help, // multiline help about the plugin
wanted_name, // the preferred short name of the plugin
wanted_hotkey, // the preferred hotkey to run the plugin
};