Keyboard: Refactor XMMX keyboard to XMMX and Toad (#3955)

* pull out toad keyboard and get it compiling

* refactor xmmx

* use the correct LAYOUT macros

* move LED code out to toad.c file

* move LED code out to xmmx.c file

* adjust for correct number of columns and pins used

* remove led set user
This commit is contained in:
MechMerlin
2018-09-26 12:17:54 -07:00
committed by Drashna Jaelre
parent e2eee47e20
commit dbdbbbd5c9
18 changed files with 276 additions and 286 deletions

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keyboards/toad/readme.md Normal file
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# Toad
Toad: 70% Mechanical Keyboard PCB.
Toad schematic and PCB are available opensource under Creative Commons BY-SA 3.0 license on EasyEDA at [this link](https://easyeda.com/farmakon/70_Keyboard-d4f6baf4792d4ada9c0571fa3713e461)
For more informations on the Toad please visit this [geekhack.org thread](https://geekhack.org/index.php?topic=91388.0)
Make examples for these keyboards (after setting up your build environment):
make toad:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.