Move maartenwut's keyboards to one folder (#6484)

This commit is contained in:
Maarten Dekkers
2019-08-06 05:12:06 +02:00
committed by noroadsleft
parent 7f8922ae7b
commit 209b6baaa8
59 changed files with 0 additions and 0 deletions

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/*
Copyright 2019 Sebastian Spindler <sebastian.spindler@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* RGB Underglow */
#define RGB_DI_PIN B7
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 30 // Number of LEDs
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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/*
Copyright 2019 Sebastian Spindler <sebastian.spindler@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_extras/keymap_german.h"
//Layer renaming
#define _DL 0 //default
#define _FUN 1 //function layer
#define _LED 2 //LED configurations
//Keymapping renaming
#define ______ KC_TRNS //renaming KC_TRNS for readability in keymaps
#define RGB_MI RGB_MODE_FORWARD //increase RGB mode
#define RGB_MD RGB_MODE_REVERSE //decrease RGB mode
#define RGB_ST RGB_M_P //rgb static
#define MONKEY LCTL(LALT(KC_DEL)) //ctrl+alt+del == monkey grip
#define SPECIAL LT(_FUN, DE_CIRC) //
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DL] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, DE_SS, DE_ACUT, ______, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, DE_Z, KC_U, KC_I, KC_O, KC_P, DE_UE, DE_PLUS, ______, \
SPECIAL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_OE, DE_AE, DE_HASH, KC_ENT, \
KC_LSFT, DE_LESS, DE_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, DE_MINS, KC_RSFT, MONKEY, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , ______, KC_ALGR, TG(_LED), KC_RCTL ),
[_FUN] = LAYOUT(
______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_DEL, \
______, KC_PGUP, KC_UP, KC_PGDN, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_HOME, ______, ______, KC_END, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_UP, ______, \
______, ______, ______, ______ , ______, KC_LEFT, KC_DOWN, KC_RIGHT ),
[_LED] = LAYOUT(
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, RESET, \
______, RGB_TOG, RGB_MI, RGB_MD, RGB_ST, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, RGB_VAI, RGB_VAD, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______ , ______, ______, TG(_LED), ______ ),
};

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#Copyright 2019 Sebastian Spindler <sebastian.spindler@gmail.com>
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU General Public License as published by
#the Free Software Foundation, either version 2 of the License, or
#(at your option) any later version.
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#You should have received a copy of the GNU General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality (+4870)
RAW_ENABLE = no
DYNAMIC_KEYMAP_ENABLE = no

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTRL)
};

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0
#define _FN 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_FN] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, \
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______),
[_MA] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN) , \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_NO, KC_RGUI, KC_RALT, KC_RCTRL)
};

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- Disable VIA
- Tsangan bottom row
- Split Backspace
- Split Right shift
- RESET, F keys, and Cursors (WASD), DEL, Capslock on layer
- Capslock -> LCTL_T(KC_ESC)
- Bootmagic lite
- Command enabled
- Console enabled

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BOOTMAGIC = lite
DYNAMIC_KEYMAP_ENABLE = no
CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes