Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -3,7 +3,7 @@ retro_refit keyboard firmware
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent README.md](/README.md).
|
||||
For the full Quantum feature list, see [the parent readme.md](/readme.md).
|
||||
|
||||
## Building
|
||||
|
||||
@@ -15,7 +15,7 @@ Depending on which keymap you would like to use, you will have to compile slight
|
||||
To build with the default keymap, simply run `make`.
|
||||
|
||||
### Other Keymaps
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
|
||||
```
|
||||
@@ -1,19 +1,5 @@
|
||||
#include "retro_refit.h"
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
};
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
};
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
};
|
||||
#include "led.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
@@ -26,13 +12,6 @@ void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
};
|
||||
|
||||
void amatrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
};
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
|
||||
@@ -1,10 +1,7 @@
|
||||
#ifndef RETRO_REFIT_H
|
||||
#define RETRO_REFIT_H
|
||||
|
||||
#include "matrix.h"
|
||||
#include "keymap.h"
|
||||
#include "led.h"
|
||||
#include <stddef.h>
|
||||
#include "quantum.h"
|
||||
|
||||
// This macro is an example of using a non-standard row-column matrix. The
|
||||
// keyboard in question had 11 rows and 8 columns, but the rows were not all
|
||||
@@ -38,8 +35,4 @@
|
||||
{ KC_##KA0, KC_##KA1, KC_##KA2, KC_##KA3, KC_##KA4, KC_##KA5, KC_##KA6, KC_##KA7, } \
|
||||
}
|
||||
|
||||
void matrix_init_user(void);
|
||||
void matrix_scan_user(void);
|
||||
void led_set_user(uint8_t usb_led);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user