Pimentoso TouhouPad Layout Macro refactor (#14010)
* physically arrange layout macro, phase 1 Break the keymap up into rows. * physically arrange layout macro, phase 2 Moves the Escape and Enter keys to the top row. * refactor default keymap - use QMK short-form keycodes - grid align keycodes * physically arrange layout macro, phase 3 Moves the X key (Bomb) to the bottom row. * physically arrange layout macro, phase 4 Physically arrange the Escape and Enter keys. * physically arrange layout macro, phase 5 Physically arrange the arrow keys. * physically arrange layout macro, phase 6 Physically align the X (Bomb) key. * align escape characters in layout macro * info.json: apply human-friendly formatting
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@@ -17,7 +17,12 @@
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#include "quantum.h"
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#define LAYOUT(k00, k01, k02, k03, k04, k05, k06, k07, k08, k09) \
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{ \
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#define LAYOUT( \
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k09, k08, \
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k00, k01, k02, \
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k07, \
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k04, k05, k06, \
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k03 \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 } \
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}
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